<?xml version="1.0" encoding="iso-8859-1"?>

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    <File fileId="32" filename="textures/catwalkAlpha_vmask.png" />
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    <File fileId="24" filename="textures/transSpace8000Decals_diffuse.png" />
    <File fileId="3" filename="textures/transSpace8000_normal.png" />
    <File fileId="4" filename="textures/transSpace8000_specular.png" />
    <File fileId="5" filename="$data/shaders/vehicleShader.xml" />
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    <File fileId="6" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_diffuse.png" />
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    <File fileId="8" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_specular.png" />
    <File fileId="26" filename="$data/shared/detailLibrary/calibrated/grainSmall_specular.png" />
    <File fileId="10" filename="$data/shared/detailLibrary/flat_normal.png" />
    <File fileId="14" filename="$data/shared/detailLibrary/metallic/clear_diffuse.png" />
    <File fileId="15" filename="$data/shared/detailLibrary/metallic/clear_specular.png" />
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    <File fileId="20" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_diffuse.png" />
    <File fileId="21" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_specular.png" />
    <File fileId="12" filename="$data/shared/detailLibrary/nonMetallic/plastic/plasticPainted_diffuse.png" />
    <File fileId="13" filename="$data/shared/detailLibrary/nonMetallic/plastic/plasticPainted_specular.png" />
    <File fileId="22" filename="$data/shared/detailLibrary/nonMetallic/reflector/reflector_diffuse.png" />
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    <File fileId="16" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubberBlack_diffuse.png" />
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    <File fileId="18" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_specular.png" />
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    <File fileId="29" filename="$data/shared/window_vmask.png" />
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    <Material name="white_decal_mat" materialId="10" customShaderId="5" customShaderVariation="vmaskUV2_normalUV3">
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      <Custommap name="detailNormal" fileId="10"/>
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      <Custommap name="detailNormal" fileId="10"/>
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      <Custommap name="detailDiffuse" fileId="20"/>
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      <Texture fileId="24"/>
      <Normalmap fileId="25"/>
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      <Glossmap fileId="32"/>
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  </Shapes>

  <Scene>
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              <TransformGroup name="hydraulicSupportRef" rotation="65.982864 203.498657 0" clipDistance="300" nodeId="7"/>
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            <TransformGroup name="hydraulicSupportPush" translation="-0.000185 -0.000049 0.545588" collision="false" clipDistance="300" nodeId="10"/>
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        <TransformGroup name="wheelChocksAttached" nodeId="13">
          <TransformGroup name="wheelChockAttached" translation="0.835471 1.24859 1.18367" rotation="90 0 -90" nodeId="14"/>
          <TransformGroup name="wheelChockAttached1" translation="0.835471 1.24859 1.16045" rotation="90 -180 -90" nodeId="15"/>
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        <TransformGroup name="connectionHoses" nodeId="18">
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